Posted on April 12, 2010.
To buy or not buy Warhammer Online In seem eager enough World of Warcraft player, I was a little skeptical about the hype surrounding pre-release of Warhammer Online. The minor tremors in the world of online gaming to be led to an earthquake of great magnitude in the weeks following Sept. 18 release of Warhammer Online. Thus, the great dilemma that I face today can I buy Warhammer Online or wait to buy the next World of Warcraft expansion due out in November?
Believe me, unless you have no life besides computer games, take your food and fluids intravenously, and are connected to a share of waste disposal there will be no enough time in the day or night to "fully play" of the two online games! By "fully play" I want to play an online game like World of Warcraft or Warhammer Online at an intensity level to fully enjoy and exploit the vast range of experiences each has to offer.
For many reading this article, the game "Warhammer" is not something new. This board game has been around a long time, in two basic forms called "Fantasy" and "40 K". The basic theme of both was "good" to evil, that the parameter changes. In "Fantasy" you have struggled for survival in a mythical world of strange creatures, living and dead-alive, using the power of sword and magic of the supernatural to save your chosen race. The "40" version transported the player into a futuristic world filled with strange beings and wonderous weapons, all fighting for supreme power and eventual annihilation of the enemy
My favorite was Warhammer "Fantasy", as I spent hours and hours assembling and painting the miniatures table top to create the infamous Tomb Kings army skeleton that stood on the desert sands to pillage and conquer of the whole race of man or animal that was in their way. Ironically, it was the video game Warcraft and then later World of Warcraft online that wooed me away from my table top battles and eventually into the world of online gaming. Now with the release of Warhammer Online, perhaps my game clock will be back again in the world of Warhammer, in an electronic form.
Warhammer Online has piggy-backed on the success of the table "fantasy" version of Warhammer to create an electronic version with a multitude of features and surprises that can now use the state of the art game development technology. So this begs the question, "Is Warhammer Online" simply the game table adorned with all the new threads, but nothing significantly different in the scarf? I do not think so!
So what, then, Warhammer Online will bring to the table, which makes it dare to be considered a worthy challenger to be the next King of the Hill "currently enjoyed World of Warcraft? The best resource to help answer this question would be someone who has been fortunate to have played and tested the beta version of Warhammer Online. I found a valuable resource in the person of Brent Fisher, who wrote an excellent article about Warhammer Online based on his experiences beta testing. (Read the full review of Brent: http://giantrealm.gameriot.com/gaming/beta-review-warhammer-online) I was particularly interested in the summary of Brent's experience Warhammer Online beta test.
"I will not say Warhammer will be the next World of Warcraft, it serves a different audience and a different purpose. This game is designed for those who want to break skulls, castles, siege and just downright ruin someone else Day battlefields. WoW as a kiddie pool to Warhammer rabies, blood-soaked ocean. Mythic has designed the experiment so skillfully that you can jump into the deep end or play in the shallows as long you want, and at the end of the day you feel you've accomplished something and had fun.
Ultimately, is not that what really matters? .